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Thread Statistics | Show CCP posts - 1 post(s) |
geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 10:57:00 -
[1]
Edited by: geno effort on 08/05/2008 10:58:24 Titans as such aren't terribly overpowered, it's the stacking of titans and doomsdays that turns subcapital fleets irrelevant.
The solution: one doomsday per grid per hour.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 11:22:00 -
[2]
Nanotitans are the least of the worries if all major alliances start stacking 10+ titans on a grid. No tackler can withstand an arbitrary number of concurrent doomsdays.
The solution is to nerf doomsday stacking. One doomsday per grid per hour. Let the titan pilots and their support fleets themselves do some tactics and actual fighting for a change.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 11:40:00 -
[3]
Originally by: HellsRazor with that thought id get my alliance to DD the grid of hostile POS then kill it before hour is done lol according to your 1 DD per grid an hour :)
Exactly. To "exploit" this in, say, a POS siege scenario you'd need to bring and expose your own titan into the (presumaby cynojammed) system, and expose it to a hostile POS. That looks less like an exploit and more like a fun tactical opportunity if you ask me.
Meanwhile, the titan-wielding alliance would be inclined nuke the hostile fleet at the gate, at the gate in the system next door and other unexpected places. All of which add opportunities for fun combat.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 11:44:00 -
[4]
Originally by: 7sunami So you want Titans nerfed to a commandship that sit inside a POS shield 100% of the time? :p
pre-remote-DD-nerf irony overload
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 11:50:00 -
[5]
Originally by: HellsRazor
im drunk but can read this wrong. when FIGHTING of a system not cyno jamed you just need to DD the POS you wanna kill and garrentee 1 hour free killing :) with out worring about hostile TITAN right?
your assuming a cynojammed system not a frontline system like us REAL alliances are fighting :)
Non-cynojammed systems are normally sieged (and defended) with dreads and carriers, anyway.
But I see what you mean. With POS mechanics in mind, perhaps a full hour of immunity would be too much.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 12:06:00 -
[6]
Originally by: Billy Merc Edited by: Billy Merc on 08/05/2008 11:28:11 i lol'd @ "Having seen just how easy they are to train for, build or purchase"
IIRC, you only need Capital Ships V and some racial Titan/Doomsday Operation to go from flying dreads to titans.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 21:55:00 -
[7]
It's interesting how titans, originally intended as the ultimate anti-blob, anti-lag solution actually exacerbated the problem in conjunction with new sov mechanics and cyno jammers.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.09 08:33:00 -
[8]
Edited by: geno effort on 09/05/2008 08:33:00
Originally by: Lord WarATron
When you incap the jammer, you cyno a capital fleet in and keep it there. You only need 5-10 mins to incap a jammer, and so far, nobody has had any major problem incaping a jammer by surprise since nobody camps a jammer 24/7 365 days a year.
Nobody can keep a sizable defense force in a system 23/7, but they can definitely keep a few titans (out of 10... 20... 30 in the future) in a system 23/7, or a system that's jumpbridged to the target system, especially with the account sharing going on. This is the whole point of the thread, remember?
Sure, there are other broken mechanics in current sov warfare, such as jump bridges working under cyno jammers, incapacitated cyno jammers destroyable and new ones re-anchorable in minutes, and so on, but let's talk titans in this thread.
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